The initial topic, as for the concepts of games in European and the United States and Japan, all the conclusions are "totally different. Dazzling Nintendo DS Lite are One of Most Attractive Fashion Direction In Fall and Winter This Year" James said that gamers in occident choose game under a wider influence of entertainment. With the improvement of performance power in the hardware, now the games are getting closer and closer with the film.Shop Like a Pro: The Ultimate Tricks to Shopping for R4 Adapter
Scott takes the example of the performance of Japanese animation, stressing that the Japanese gamers to pursue totally different things with gamers in Europe and the United States. He expressed that although animation was very hot in European and American area, but after all, they were hot among only a small part of curtilage person. Because the animation-hating Europens and Americans really hate animation. So it completely does not work to blindly pursue the gamer figures of the animation style.
Occident players prefer the gamer figures like muscular men or bald weird uncles (laughs)." Takahashi agreed on this opinion and said: people in Europe and the United States are pretty strict with the time schedule and the budget management when they are working on games. And it is their opinion that it is totally unacceptable that the deluxe and thin amination characters wield a big sword which is discordant with their shapes.
PS3 Cable |
PS3 HUB |
PS3 Hard Drive |
Memory Cards |
Memory Card |
Nintendo DS |
SD Cards |
SD Card |
Usb Flash Drives |
Usb Flash Drive |
Take animation for another example, after the point that Occident is completely different from Japan, the topic turned to "what things should be done if Japanese games want to be successful in Europe and the United States". According to JJames, European and American designers develop their games after having asked the players series of questions. while it seemed that Japanese games were developed on the basis of the authors` thoughts, and then tried to sell.
In other words, Occidental games vs Japanese games equals to opus vs commodity to some extent. To players, Japanese players' thinking style is far from the Occidental players'. Gaoqiao agreed, when watching Japanese games with an American,he was asked[why not skip it?" Games that can be divided into different parts are also popular. Japan, which once led the world trend of game, is now also being overtaken.
Despite the fact that many people still regard European and American games as rubbish, we sincerely hope that they can be modest. It is also hoped that there can be a sense of crisis in the industry. Ed also said that it could be the fact that Japanese games would be overtaken by European and American games. However, Japanese don't have to take measures all from big aspects, and there are many small steps to take. First, they should start from small things that they can do.
Commentaires
Il n'y a aucun commentaire sur cet article.